The MagPi - Issue 15
Welcome to issue 15 of The MagPi - the premier Raspberry Pi magazine for beginners, experts, Pi-fanatics and the merely Pi-curious.
Are you bored of school holidays or just want some down time after a hard day at work? This month’s issue has something for everyone! The MagPi takes a look at the ‘Multiple Arcade Machine Emulator’ and reflects back at some of the arcade history’s greatest games, describing how you can turn your Pi into a retro gaming console!
If that’s not enough, issue 15 delves deeper into the the partnership made in heaven, The Raspberry Pi – Arduino double act. We look at connecting the two and even the possibility of controlling your Arduino from the command line.
James Hughes discusses advanced usage of the camera module and more is published on Cocktail MegaPower and Pi Matrix, where Bruce Hall describes how to produce lighting routines for this clever piece of kit.
The MagPi is excited to start you on an epic journey towards making your own operating system in the first in a series by Martin Kalitis titled ‘Bake your own Pi filling’.
The MagPi is proud to introduce yet another language to readers, XML, along with more from favorites Assembler and Python.
About The MagPi - from The MagPi themselves!
What we make
We produce a magazine with the intent to help and offer advice to users of the Raspberry Pi. This started out as a simple idea on the well known forums, with a few of us getting together and deciding on a loose outline of what we wanted to achieve.
Over time many have joined and left the team, each bringing their own contribution and ideas to the final piece.
If you had asked us six months ago whether we thought the magazine would be half a year down the line, we would not have been sure. We are now able to offer printed copies, competitions, our own branded Raspberry Pi case, and stable mirrors on a website not entirely made in flash.
Where does the money go?
There are certain administrative costs that go toward producing a reliable magazine, and printing magazines is certainly not free. We get a small amount of money from every copy sold – and this, along with donations and advertising revenue, goes towards funding the entire production team. We also hope to be able to offer more competitions, and better product testing.
You can help
Any donation is very gratefully received. However, you don’t have to put money into this to help us along – time is also one of our limiting factors. If you think you can be of any use in the general production, drop us an email.
We had no idea how successful the magazine would be. Give us another six months, and there should be some real progress made. We are forever receiving requests for more formats, and this is definitely something we are looking into. Translations to other languages would be another great step.
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