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  <description>Latest jobs for Art &amp; Design</description>
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  <dc:date>26-05-2013</dc:date>
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  <description>&lt;strong&gt;Location:&lt;/strong&gt; &lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;I am a freelance Graphic Design artist, and writer. I have extensive Electrical Engineering knowledge, programming skills, and a background in Art and Design.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/319/art-design-freelancer-at-christopher-thompson/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/319/art-design-freelancer-at-christopher-thompson/</link>
  <title>[Skills Offered] Art &amp;amp; Design Freelancer at Christopher Thompson</title>
  <dc:date>2012-11-15 09:04:45</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/285/graphicweb-designer-at-formlabs/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Boston, USA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://formlabs.com/jobs&quot;&gt;http://formlabs.com/jobs&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Graphic/Web Designer &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&amp;#8220;The walls between art and engineering exist only in our minds.&amp;#8221; &lt;br /&gt;&#10;&amp;#8212; Theo Jansen&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Formlabs spun off from &lt;span class=&quot;caps&quot;&gt;MIT&lt;/span&gt; to develop a high quality, low cost 3D printer that enables designers and engineers to create 3D forms with the touch of a button. Our product will achieve an incredible quality and a beautifully simple user experience yet to be seen in desktop 3D printing. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;At Formlabs, design and engineering go hand-in-hand. If you are a talented and passionate designer, we want you on our team to create professional, beautiful, and downright awesome graphic assets &amp;#8211; from web content all the way down to product packaging and UI elements for desktop software. You should be ready to learn and implement at a pace others don’t believe possible while enjoying one of the most thrilling and fun adventures of your life. Compensation is competitive and rewards early-stage involvement. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;You are:  &amp;#8211; A Photoshop/Illustrator expert who has no qualms diving into the art of hacking with &lt;span class=&quot;caps&quot;&gt;HTML&lt;/span&gt;/CSS and the like&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;-Ready to design, implement and maintain interactive web sites (content management systems, ecommerce systems, etc) and applications&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;-Able to quickly conceptualize and iterate designs, work with a diverse team (scientists, engineers, marketers), and guide new designers as they come onboard&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;-Professional, thrive on tight deadlines, and only turn off lights when the job is done&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;-Backed by a proven track record and a strong, diverse portfolio that shows you can handle anything we throw at you&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;If this opportunity excites you:&lt;br /&gt;&#10;Please e-mail us at jobs@formlabs.com with a quick cover letter and your resume.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/285/graphicweb-designer-at-formlabs/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/285/graphicweb-designer-at-formlabs/</link>
  <title>[Full-time] Graphic/Web Designer at Formlabs</title>
  <dc:date>2012-08-29 11:12:32</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/272/artist-seeking-computer-programmer-at-hanna-sandin/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; New York&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://hannasandin.com&quot;&gt;http://hannasandin.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;I am a sculptor,  based in &lt;span class=&quot;caps&quot;&gt;NYC&lt;/span&gt;.  I graduated from &lt;span class=&quot;caps&quot;&gt;RISD&lt;/span&gt; in 2003. I have since worked within the arts in various capacities, and own a small jewelry business &lt;span class=&quot;caps&quot;&gt;SAMMA&lt;/span&gt;.  I have exhibited in the US and abroad,  notably a solo show at Fake Estate in 2009, and a group show at PS1 in 2010.  I have an upcoming solo show in France,  at Galerie Herve Bize, and solo booth this summer at &lt;span class=&quot;caps&quot;&gt;NADA&lt;/span&gt; Hudson.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;I am seeking a computer programmer, interested in a technical and creative collaboration,  to develop existing software tools for an art project, in progress.  An interest in working at the intersection of linguistics and art is useful.  The short-term goal is to adapt natural language generation for translating a series of sculptures,  from visual to verbal,  for an upcoming show in the end of July.  Future development of the project is possibly government funded for a small catalogue for the show in France,  and can expand more on the application of the technical tools to open-ended results.   &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;This project will complete/ compliment a current body of sculptures-  generating supplementary material for drawings, writing, and diagrams.   Borrowing from visual language of data representation and sentence parsing,  the current series of sculptures has used the form of the mobile to generate short corresponding sentences.  Applications of computer programming will hopefully accomplish the following technical tasks.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Given a set of &amp;#8216;seed words&amp;#8217;, and a parts-of-speech tagged and parsed tree derived from the physical parts and structure of a sculpture as input:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;1) For each word, generate a list of synonyms, each with a part of speech (verb, noun, adjective).&lt;br /&gt;&#10;2) Generate all sentences (using the available synonyms with parts-of-speech from 1, and the parsed tree given as input) that conform to the structure of the parsed tree.&lt;br /&gt;&#10;3) Perform an optional preening step &amp;#8211; I&amp;#8217;m not sure exactly what form this will take, but a thought here is to feed the generated&lt;br /&gt;&#10;sentence through the tagger and parser in use, and confirm that its structure matches the input structure.&lt;br /&gt;&#10;4) A simple web UI to access the tool from my studio &amp;#8211; I will arrange hosting and maintenance of the software.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Ideally, the substitutions and word usage are robust, grammatical, and surprising.  I&amp;#8217;m open to whatever technologies you feel&lt;br /&gt;&#10;are appropriate &amp;#8211; any accurate tools will do: we might use an implementation of the Brill tagger + Abney parser for 1),&lt;br /&gt;&#10;and Wordnet for 2) but these are just some possibilities.&lt;/p&gt;&#10;&#10;  Interested candidates should be in touch by e-mail to sammahanna@gmail.com with a letter of inquiry, suggesting a plan, timetable, and fee structure for completing this project.  Questions or requests for further supplementary visuals for clarification are also welcome. &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/272/artist-seeking-computer-programmer-at-hanna-sandin/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/272/artist-seeking-computer-programmer-at-hanna-sandin/</link>
  <title>[Contract] artist seeking computer programmer at Hanna Sandin</title>
  <dc:date>2012-07-10 14:19:41</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/240/postdoctoral-researcher-in-desktop-fabrication-and-participatory-material-culture-aegis-at-university-of-toronto/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Toronto, Canada&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://ischool.utoronto.ca&quot;&gt;http://ischool.utoronto.ca&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Position Overview&lt;br /&gt;&#10;The Faculty of Information (iSchool) at the University of Toronto seeks to employ a postdoctoral researcher for a funded project in Inclusive Design as part of Project &lt;span class=&quot;caps&quot;&gt;AEGIS&lt;/span&gt;. The goal of the &lt;span class=&quot;caps&quot;&gt;AEGIS&lt;/span&gt; research project is to radically improve &lt;span class=&quot;caps&quot;&gt;ICT&lt;/span&gt; user experience for people with functional limitations, people lacking digital competence, and marginalized older and younger populations. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The Project &lt;span class=&quot;caps&quot;&gt;AEGIS&lt;/span&gt; postdoctoral position to be located in the &lt;span class=&quot;caps&quot;&gt;IDI&lt;/span&gt; Mobile and Pervasive Computing Cluster at the University of Toronto will focus on the role of ‘participatory material culture’ in serving these needs. Research questions to be addressed may include: How can rapid prototyping and “3-d printing” technologies and smart sensors be used to empower individuals to personalize, customize, and experience their environments in new ways? What is the status of places and objects in a participatory material culture? What tools and interfaces are necessary to open up the possibilities of new &lt;span class=&quot;caps&quot;&gt;ICT&lt;/span&gt; for a variety of populations? What are the economically sustainable infrastructure models necessary for supporting participatory material culture? &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;= = = = = = = &lt;br /&gt;&#10;Responsibilities&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;• Collaborate with a principal investigator and other researchers within the Mobile and Pervasive Computing Cluster and the larger Inclusive Design Institute, as well as with investigators on related projects at the University of Toronto and other institutions&lt;br /&gt;&#10;• Act as liaison and coordinator for the Participatory Material Culture project&lt;br /&gt;&#10;• Publish and present the resulting research findings in leading academic journals, national and international conferences, as well as in public forums&lt;br /&gt;&#10;• Assume an active role in shaping the research design, including introducing additional, related research questions and objectives into the project as it unfolds, and identifying additional funding opportunities&lt;br /&gt;&#10;• Assist in the daily management and administration of the Mobile and Pervasive Computing Lab&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;= = = = = = =&lt;br /&gt;&#10;Qualifications&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;• A PhD in a relevant area, in hand by the position start date&lt;br /&gt;&#10;• Research interests may include: science and technology studies, philosophy of technology, media studies, computer science, electrical and computer engineering&lt;br /&gt;&#10;• Prior experience with rapid prototyping, desktop fabrication technologies and open source platforms such as Arduino and RepRap is an asset&lt;br /&gt;&#10;• Proven track-record for successfully engaging in self-directed research&lt;br /&gt;&#10;• The working language is English&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The successful applicant will be expected to be in residence in Toronto, Canada, for the duration of the postdoctoral appointment and be an active colleague within U of T as well as the &lt;span class=&quot;caps&quot;&gt;IDI&lt;/span&gt; project. The salary for this position is competitive in the Canadian context, and is governed in part by &lt;span class=&quot;caps&quot;&gt;SSHRC&lt;/span&gt; practices. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;= = = = = = =&lt;br /&gt;&#10;How to Apply&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Applications comprising a brief cover letter, CV, recent writing sample, and the names and contact information for three referees should be sent electronically to idimp.ischool@utoronto.ca.  Please use the subject line “Application: &lt;span class=&quot;caps&quot;&gt;IDI&lt;/span&gt; Cluster – AEGIS” when replying to this posting. The contract can begin as early as 1 September 2012; it is for a two-year term, with possibility of renewal.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Interviews will be conducted via phone or Skype. Applications will be reviewed until the position is filled. The application deadline is Monday, April 30th, 5PM &lt;span class=&quot;caps&quot;&gt;EST&lt;/span&gt;.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;For more information about this position, please contact:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Matt Ratto&lt;br /&gt;&#10;Assistant Professor&lt;br /&gt;&#10;Faculty of Information&lt;br /&gt;&#10;matt [dot] ratto [at] utoronto [dot] ca&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/240/postdoctoral-researcher-in-desktop-fabrication-and-participatory-material-culture-aegis-at-university-of-toronto/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/240/postdoctoral-researcher-in-desktop-fabrication-and-participatory-material-culture-aegis-at-university-of-toronto/</link>
  <title>[Full-time] Postdoctoral Researcher in Desktop Fabrication and Participatory Material Culture. (AEGIS)  at University of Toronto</title>
  <dc:date>2012-04-24 09:40:45</dc:date>
 </item>
 <item rdf:about="http://www.adafruit.com/jobs/job/211/seeking-hardware-hacker-for-fast-track-interactive-installation-at-damon-seeley/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Los Angeles&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://electroland.net&quot;&gt;http://electroland.net&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Electroland seeks a hardware designer/hacker for a fast-track interactive installation project.  Candidates should have significant experience with embedded tactile interaction design using Arduino or similar and familiarity with coding for physical computing.  Basic fabrication skills (cut, finish, fasten) are a plus.  Candidates should be able to work with us to develop functional pieces that are reliable in the scope of a two week installation.  The work will be fun and very fast-paced.  We want to make things that illuminate, squawk, wobble, etc.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;This work is paid and starts immediately.  Work will take place in West LA at Electroland and on a freelance basis.  Applicants must have reliable transportation.  To apply send a brief intro and links to relevant work samples to jobs@electroland.net &lt;span class=&quot;caps&quot;&gt;ASAP&lt;/span&gt;.  Please do not attach files larger than 3MB.  Do not call &amp;#8211; doing so will disqualify applicants. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;About Electroland:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The work of Electroland has received wide notice in international publications and design websites, and has been featured at the Museum of Modern Art in New York and the Cooper Hewitt National Design Museum Triennial in New York.  See more at http://electroland.net &lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/211/seeking-hardware-hacker-for-fast-track-interactive-installation-at-damon-seeley/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/211/seeking-hardware-hacker-for-fast-track-interactive-installation-at-damon-seeley/</link>
  <title>[Contract] Seeking Hardware Hacker for Fast-Track Interactive Installation at Damon Seeley</title>
  <dc:date>2012-01-31 18:05:19</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/145/interactive-designer-at-instructables/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; San Francisco, CA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://instructables.com&quot;&gt;http://instructables.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Instructables is seeking a talented interactive designer to create visual designs and define the next level of interactivity for our large and engaged audience. You will create new user-facing designs, features, and generally dazzle our &lt;span class=&quot;caps&quot;&gt;DIY&lt;/span&gt; audience with your awesomeness!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Required Skills are: &lt;br /&gt;&#10;Be comfortable in multiple areas of design, working on everything from concept to creation&lt;br /&gt;&#10;Have 5+ years working on consumer-facing products or websites&lt;br /&gt;&#10;Mastery of Adobe creative tools, particularly PhotoShop and Illustrator&lt;br /&gt;&#10;Experience designing interactive products and applications across multiple platforms &lt;br /&gt;&#10;Comfortable working with web-based UIs, storyboards, wireframes, information architecture, and usability considerations&lt;br /&gt;&#10;Excellent sense of typography, layout, and general design principles&lt;br /&gt;&#10;Bonus Points: &lt;br /&gt;&#10;Designed apps on the iPhone, Android, and/or iPad that are currently available for download&lt;br /&gt;&#10;Professional experience with &lt;span class=&quot;caps&quot;&gt;HTML&lt;/span&gt;, &lt;span class=&quot;caps&quot;&gt;CSS&lt;/span&gt;, and JavaScript&lt;br /&gt;&#10;Can play nicely with engineering types&lt;br /&gt;&#10;Want to make the Internet fun again&lt;br /&gt;&#10;Why you want to work here:&lt;br /&gt;&#10;Millions of people will use what you design&lt;br /&gt;&#10;Our community is awesome&lt;br /&gt;&#10;You&amp;#8217;ll get to make stuff&lt;br /&gt;&#10;We have a laser cutter!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We&amp;#8217;ll be asking you for examples of your designs, and perhaps a test requiring you to fix something currently not quite right on our site.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Finally, we love to hire from within our community, so if you haven&amp;#8217;t already, author an Instructable.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please send a resume, cover letter, portfolio, and any other useful information to iwannawork at instructables dot com.  Make the subject of your email robot-related, and, if possible, witty. &lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/145/interactive-designer-at-instructables/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/145/interactive-designer-at-instructables/</link>
  <title>[Full-time] Interactive Designer at instructables</title>
  <dc:date>2011-06-06 13:29:40</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/143/art-director-lead-artist-at-sifteo-inc-at-sifteo-inc/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; San Francisco, CA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.sifteo.com&quot;&gt;http://www.sifteo.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Sifteo, a venture-backed consumer electronics start-up based in San Francisco, is seeking a hybrid art director / lead artist to help with creating a new generation of interactive games on a revolutionary platform.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We are looking for an artist who has a portfolio of 2D art that delights adults and children alike; can create art on their own and manage other artists; is passionate about games and learning; and is excited about jumping into a start up environment. You&amp;#8217;ll be working with small teams and will be responsible for the look of a wide range of titles. In short, you need to be able to create high-quality game art quickly and with an eye for polish.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We are creating Sifteo cubes: wireless blocks with full color screens that interact with each other and respond to motion to unleash a whole new world of play and learning applications. Sifteo cubes feature technology spun out of the &lt;span class=&quot;caps&quot;&gt;MIT&lt;/span&gt; Media Lab, and have been featured on Wired.com, Engadget, &lt;span class=&quot;caps&quot;&gt;CNET&lt;/span&gt;, and more.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;For more information about our product, see www.sifteo.com.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Yes, this is a position in a startup!&lt;br /&gt;&#10;We&amp;#8217;re well funded, and we can pay you. But if the two main priorities in your life are inherent security and the ability to rely on things planned months ahead, please stop reading this now and do something else. If curiosity, ability to suffer, resilience and clear sense of individual responsibility get you going, please continue reading. You&amp;#8217;ll find and we expect a sense of truthfulness (towards oneself, each other and reality, learned the hard way), being demanding (is this the best you can do?) as well as extensiveness (have fun really grasping things in their entirety).*&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;You:&lt;br /&gt;&#10;•&#9;a strong portfolio of 2D game and interactive art for children and adults&lt;br /&gt;&#10;•&#9;experience pushing pixels on small screens&lt;br /&gt;&#10;•&#9;high standards for the aesthetic and technical quality of game art&lt;br /&gt;&#10;•&#9;strong understanding of UI design and usability&lt;br /&gt;&#10;•&#9;comfortable working in a fast paced, start-up environment in a small team&lt;br /&gt;&#10;•&#9;pro-active, detailed, communicative and organized &amp;#8212; you take pride in your work&lt;br /&gt;&#10;•&#9;excited about Sifteo cubes, and ready to work hard with us&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Responsibilities:&lt;br /&gt;&#10;•&#9;own the overall aesthetic for Sifteo games in conjunction with the development director&lt;br /&gt;&#10;•&#9;establish art direction for games in conjunction with designers&lt;br /&gt;&#10;•&#9;create concept and production art for games&lt;br /&gt;&#10;•&#9;manage contract artists and asset intake&lt;br /&gt;&#10;•&#9;help to define best practices for art pipeline and workflow&lt;br /&gt;&#10;•&#9;continue defining your role as we grow&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Why you should work here:&lt;br /&gt;&#10;•&#9;you have a vision for games that reach a wide audience&lt;br /&gt;&#10;•&#9;we&amp;#8217;ll trust you to do things right&lt;br /&gt;&#10;•&#9;you&amp;#8217;d be getting in early in a company that has massive potential&lt;br /&gt;&#10;•&#9;you&amp;#8217;ll feel satisfied that you&amp;#8217;re creating something that people love&lt;br /&gt;&#10;•&#9;we are working on something really awesome! Join us!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please send resumes in &lt;span class=&quot;caps&quot;&gt;PDF&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;ONLY&lt;/span&gt; to jobs+adafruit@sifteo.com with subject “Art Director”&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;*The folks at work.io put this paragraph together. It totally captures what we want in our work culture. Thanks work.io for articulating this idea.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/143/art-director-lead-artist-at-sifteo-inc-at-sifteo-inc/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/143/art-director-lead-artist-at-sifteo-inc-at-sifteo-inc/</link>
  <title>[Full-time] Art Director / Lead Artist at Sifteo, Inc. at Sifteo, Inc.</title>
  <dc:date>2011-06-03 21:17:10</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/51/interactive-and-kinetic-art-physical-computing-at-alex/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; &lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.areben.com&quot;&gt;http://www.areben.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;I am a new media artist who is looking to educate others and make connections and collaborate to help make some awesome art.&lt;br /&gt;&#10;I love teaching artists and have run physical computing and robotic art workshops at universities including &lt;span class=&quot;caps&quot;&gt;MIT&lt;/span&gt;.&lt;br /&gt;&#10;I hold a masters degree from the &lt;span class=&quot;caps&quot;&gt;MIT&lt;/span&gt; Media Lab and work I have done has been part of major exhibitions such as the Whitney Biennial, &lt;span class=&quot;caps&quot;&gt;ARS&lt;/span&gt; Electronica and &lt;span class=&quot;caps&quot;&gt;RISD&lt;/span&gt;.&lt;br /&gt;&#10;I have done not only my own work but have collaborated with and fabricated for other artists at places such as &lt;span class=&quot;caps&quot;&gt;EYEBEAM&lt;/span&gt; in &lt;span class=&quot;caps&quot;&gt;NYC&lt;/span&gt; and have built robots for organizations such as &lt;span class=&quot;caps&quot;&gt;NASA&lt;/span&gt;.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Compensation can range from a beer and good times to contract work depending on the project.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Skills&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;ul&gt;&#10;&#9;&#9;&lt;li&gt;Processing &amp;amp; OpenFrameworks&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Arduino&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Atmel embedded development&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Robotics&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Sensing&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;&lt;span class=&quot;caps&quot;&gt;HCI&lt;/span&gt; &amp;amp; &lt;span class=&quot;caps&quot;&gt;HRI&lt;/span&gt; &amp;amp; New interfaces&lt;/li&gt;&#10;&#9;&#9;&lt;li&gt;Visualization&lt;/li&gt;&#10;&#9;&lt;/ul&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;My info:&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;a href=&quot;http://areben.com/about/rebenCurrentCV.pdf&quot;&gt;CV&lt;/a&gt;&lt;br /&gt;&#10;&lt;a href=&quot;http://boxie.media.mit.edu&quot;&gt;Thesis&lt;/a&gt;&lt;br /&gt;&#10;&lt;a href=&quot;http://portfolio.areben.com/&quot;&gt;Portfolio&lt;/a&gt;&lt;br /&gt;&#10;&lt;a href=&quot;http://www.areben.com&quot;&gt;Website&lt;/a&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;a href=&quot;http://blip.tv/file/809396/&quot; title=&quot;talking monkey&quot;&gt;Whitney 2008 Biennial Exhibit in collaboration with &lt;span class=&quot;caps&quot;&gt;EYEBEAM&lt;/span&gt; artists&lt;/a&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=4QkBK_usNp8&quot;&gt;&lt;span class=&quot;caps&quot;&gt;ARS&lt;/span&gt; Electronica&lt;/a&gt;&lt;br /&gt;&#10;&lt;a href=&quot;http://www.youtube.com/watch?v=I_JWlZt_BN8&quot;&gt;based on earlier work&lt;/a&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;a href=&quot;http://emedia.art.sunysb.edu/christa/debtqt.html&quot; title=&quot;designed and fabricated for another artist&quot;&gt;&lt;span class=&quot;caps&quot;&gt;RISD&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/51/interactive-and-kinetic-art-physical-computing-at-alex/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/51/interactive-and-kinetic-art-physical-computing-at-alex/</link>
  <title>[Skills Offered] Interactive and Kinetic Art, Physical Computing at Alex</title>
  <dc:date>2010-11-05 12:19:55</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/33/product-design-and-engineering-at-zero-waste-design/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Glasgow, UK&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.zero-waste.co.uk&quot;&gt;http://www.zero-waste.co.uk&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;I am a tinkerer, designer and maker based in Glasgow and happy to travel or work remotely. I can help to design and develop your open product, particularly in terms of geometry, mechanics and usability.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Working from my studio workshop, I research, specify, prototype, model, test and can often batch produce parts using our healthy network of makers in Glasgow. I hold a degree in industrial design and have five years&amp;#8217; industrial experience which includes consumer product design, marine engineering, furniture making and education. Previous clients include Ponoko, James Fisher Underwater Projects, and various Scottish councils and universities. I am developing open design projects at Openthing.org .&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please do not hesitate to contact me to discuss your project.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/33/product-design-and-engineering-at-zero-waste-design/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/33/product-design-and-engineering-at-zero-waste-design/</link>
  <title>[Skills Offered] Product design and engineering at Zero-waste Design</title>
  <dc:date>2010-10-20 13:28:51</dc:date>
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 <item rdf:about="http://www.adafruit.com/jobs/job/28/biotracking-digital-documentarian-at-andrew-quitmeyer/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; &lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.andrewquitmeyer.com&quot;&gt;http://www.andrewquitmeyer.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;I am a digital media Master&amp;#8217;s student and researcher at Georgia Tech looking for interesting, adventurous jobs that would start around August 2011. I specialize in computer vision biotracking (for any biologists out there who want to proceduralize the workflow of their experiments). My other focus in is Digital Documentary, where I create traditional and remediated documentary works in many media.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;I am highly skilled in design, mechanical and electrical engineering, and filmmaking. I can program in a variety of languages and can do anything with Adobe software. You can toss me on any project and I&amp;#8217;ll start chugging away.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Check out my portfolio site for more examples of my works.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Here are two examples anyway:  &lt;br /&gt;&#10;http://andy.dorkfort.com/science/ttrack/&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;http://andy.dorkfort.com/documentary/face/visage.html&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.adafruit.com/jobs/job/28/biotracking-digital-documentarian-at-andrew-quitmeyer/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.adafruit.com/jobs/job/28/biotracking-digital-documentarian-at-andrew-quitmeyer/</link>
  <title>[Skills Offered] Biotracking / Digital Documentarian at Andrew Quitmeyer</title>
  <dc:date>2010-10-19 10:45:45</dc:date>
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</rdf:RDF>