October 12, 2012 AT 10:01 am

Shape Scripts API for @Tinkercad

TinkerCad has now added a scripting function, allowing you to generate shapes using expressions and algorithms — this could lead to some very interesting experiments!

We are excited to announce that it is now possible to write Shape Scripts directly inside the Tinkercad editor and create shapes that are generated programmatically. While the scripts are written in the editor the actual scripts are executed by the distributed Gen6 geometry kernel running on the Tinkercad server cluster. We believe this is what cloud computing is at its best, harnessing great power through an extremely easy to use browser interface.

When we started working on Tinkercad one of the earliest feature requests was to let users create scripts to augment the editor. A key concern for us has always been ease of use. We wanted the API to be extremely accessible to everyone interested. That’s why we choose Javascript as the scripting language; it is a widely known language that is familiar to pretty much every web developer. We also felt that it was extremely important that users writing scripts could do it directly within Tinkercad and transparently harness the computational power of our dedicated cluster.

Now you can create mathematical rules, and try to work within those limits to make something cool!

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1 Comment

  1. Thanks for helping us spread the word, adafruit!

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