Ask an Engineer 1/29/2011 (video)


Ask an Engineer 1/29/2011 (video)



Next-Generation Supercomputers

(photo credit: Argonne National Laboratory)

Peter Kogge headed up a DARPA study on the feasibility of creating a 1 exaflop (10^18 flops) supercomputer by 2015. The study group’s findings were less than encouraging — even taking into account new technologies such as nanotubes and reduced operating voltages, the power required of such a machine would just be too great. Further, much of the time, many of the cores would be idle — drawing power without doing anything.

That said, his article in IEEE Spectrum does a great job of outlining what the problems will be in getting to the next plateau in supercomputing, and makes for an interesting read. He writes:

Supercomputers are the crowning achievement of the digital age. Yes, it’s true that yesterday’s supercomputer is today’s game console, as far as performance goes. But there is no doubt that during the past half-century these machines have driven some fascinating if esoteric pursuits: breaking codes, predicting the weather, modeling automobile crashes, simulating nuclear explosions, and designing new drugs—to name just a few. And in recent years, supercomputers have shaped our daily lives more directly. We now rely on them every time we do a Google search or try to find an old high school chum on Facebook, for example. And you can scarcely watch a big-budget movie without seeing supercomputer-generated special effects.

So with these machines more ingrained than ever into our institutions and even our social fabric, it’s an excellent time to wonder about the future. Will the next decade see the same kind of spectacular progress as the last two did?

Alas, no.

So are exaflop computers forever out of reach? I don’t think so. Meeting DARPA’s ambitious goals, however, will require more than the few short years we have left before 2015. Success in assembling such a machine will demand a coordinated cross-disciplinary effort carried out over a decade or more, during which time device engineers and computer designers will have to work together to find the right combination of processing circuitry, memory structures, and communications conduits—something that can beat what are normally voracious power requirements down to manageable levels.

Filed under: random — by johngineer, posted at 11:01 am


Meet the robotic soccer players of RoboCup 2011

DARwIn-OP and DARwIn-4.

CHARLI bot.

Meet the robotic soccer players of RoboCup 2011 via io9 and BotJunkie.

Filed under: robotics — by adafruit, posted at 10:55 am


Chart of Nut, Bolt and Screw Types

Pt 10747

Chart of Nut, Bolt and Screw Types – handy! (PDF)…

Filed under: tools — by adafruit, posted at 12:17 am


Getting Started with the MCU – THE MUSIC VIDEO!

Getting Started with the MCU – THE MUSIC VIDEO! This is for the lpc1768 which is the big daddy to our lpc1343. nxp makes great chips! We just got lpc1343 boards back in stock!


Lpc1343 Lrg-1

BACK IN STOCK – MicroBuilder LPC1343 (ARM Cortex M3) – v1.6. The LPC1343 is a low-power, 32-bit ARM Cortex-M3 microprocessor designed specifically for embedded devices. This is a fully assembled version of the LPC1343 Reference Design from talented Parisian designer, Microbuilder. No soldering required (female header pins are pre-soldered onto the board), this devboard is ready to go out of the box.

Please note that while there are some great introductory getting-started tutorials for this board, its best used by those with microcontroller experience. If you’ve played with AVR or PICs and are intrigued by the low cost and ultra fast 32-bit ARM Cortex M3 series, this is the dev board to get! If you’re just getting started with microcontrollers and electronics you should check out the Arduino which is very beginner-friendly.

In addition to publishing the schematics and layout files, MicroBuilder has written a full software library for the LPC1300 family. This allows you to quickly get started with all on-board peripherals, so you can focus on your own application functionality. The software library includes complete GCC-based startup code and details on setting up an ARM development environment using open source tools. Along with a standard Makefile, project files for the open-source CodeLite C/C++ IDE and the commercial GCC-based Crossworks for ARM are provided.

Within minutes, you’ll be using the USB interface for printf() debugging, reading from the analog inputs using analogRead(), tweaking pins without having to look up registers, etc. and best of all no ARM or JTAG programmer is required! The chip comes with a built in USB bootloader that appears as a very small disk drive. To reprogram, simply press the Bootload button and drag your new firmware file into the USB drive that appears. Then press Reset and your code is running. Is that cool or what?

Check it!

  • Power the board via the 2.1mm DC jack (6-12V) or the mini-B USB connector (5V). There’s an onboard 3.3V regulator (LT1113)
  • Debugging LED on pin 2.10 and SWD connectors for programming and debugging
  • Open source toolchain (GPL) and software library (BSD)
  • USB 2.0 HID and Mass Storage support built right into the ROM
  • 32K of flash, 8K of SRAM…running at 72 MHz
  • Built-into-ROM USB bootloader works with any computer and OS
  • Full Speed USB, TTL UART, SPI and I2C interfaces
  • Up to 42 General Purpose I/O (GPIO) pins with configurable pull-up/pull-down resistors
  • 8 10-bit Analog-to-Digital Converter pins
  • Four general purpose counter/timers with a total of four capture inputs and 13 match outputs
  • Programmable WatchDog Timer (WDT)
  • System tick timer for ez timekeeping
  • LPC1343 datasheet has a lot of information about this chip

We don’t include a power supply, USB cable or proto-board…but we do toss in some bumpers.

In stock and shipping!

Filed under: arm development — by adafruit, posted at 12:00 am


Sony sends takedown notice to GitHub

Pt 10746

Sony sent a takedown notice to GitHub demanding the removal of 6 repositories under the ‘circumvention device’ clause of the DMCA. All of the repositories in question were related to jailbreaking or homebrew development for the PS3. We love that the DMCA is also in GitHub. This is a waste of time and money for Sony, the code on GitHub does not belong to Sony. Thanks Mike!

Filed under: random — by adafruit, posted January 30, 2011 at 10:42 am


Hunting hydrogen balloons with tricopters, fireworks and FPV (HD video)

Page1 Blog Entry246-Fyv6

Hunting hydrogen balloons with tricopters, fireworks and FPV. This video alone will likely get thousands of kids wanting to learn electronics.

Filed under: random — by adafruit, posted at 9:55 am


IPcalypse Now — Less Than 4 days Until IPv4 Exhaustion

The number of available IPv4 addresses is rapidly shrinking down to zero. IPv4, which uses an address space of 32-bits (four bytes, as in 255.255.255.255), is expected to be exhausted by Wednesday afternoon. Not to worry though, as IPv6, which has a whopping 128-bits of address space (8 x 16-bit words), is already deployed and is expected to be tenable for considerably longer. Unless, of course, the Internet of Things happens, in which case we’ll run out by Christmas*.

Anyway, if you’d like to watch the numbers count down to zero, here are some IPv4 countdown clocks (none of which appear synchronized to each other):

Hurricane Electric’s Week-Day-Hour-Minute-Second Dial Clock (pictured above).

inetcore’s IPv4 Exhaustion Counter – I like this one because it shows you the realtime IP availability number.

British Telecom’s IPv4 Countdown.

or you can follow @IPv4Countdown on twitter.

*just kidding (I hope).

Filed under: internet of things,random — Tags: — by johngineer, posted at 9:01 am


ASK AN ENGINEER – 1/29/2011 10pm ET TONIGHT!

Pt 10745

ASK AN ENGINEER – 1/29/2011 10pm ET TONIGHT!

What is “Ask an engineer”? From the electronics enthusiast to the professional community – “Ask an Engineer” has a little bit of everything for everyone. If you’re a beginner, or a seasoned engineer – stop in and see what we’re up to! We have demos of projects and products we’re working on, we answer your engineering and electronics questions and we have a trivia question + give away each week. Mosfet the cat stops by too. Previous chats can be viewed at http://www.adafruit.com/ask

Chat details!



Kinect-enabled Personal Robot Avoids Obstacles

(note: no audio)

from GeckoSystems:

This video shows a GeckoSystems’ Carebot(tm), equipped with a pair of Microsoft Kinect sensors, navigating through a narrow passageway cluttered with various obstacles. This represents the worst case for in-home navigation.

Kinect processing is handled by a piece of software called GeckoImager, running on a dual core 1.66GHz Intel Atom motherboard. The navigation is handled by two other GeckoSavants(tm), GeckoNav and GeckoSuper, running on a separate dual core Atom machine. Both computers were located on the robot during the video.

Neato!

I wonder if the motor drive uses Spacely Sprockets or Cogswell’s Cogs…

Filed under: kinect hacking,robotics — Tags: — by johngineer, posted at 12:11 am


Must see video – ARDUINO PARK!


This is fantastic! engineerzero writes –

A guided tour of the Arduino Uno. This is a really basic and I hope somewhat humorous introduction to the layout of the Arduino board and some of its functions. The Arduino is open-source and the images are my own or downloaded from public domain stuff in the Google Sketchup 3D Warehouse. Music is royalty-free from Kevin MacLeod.

More info on the Arduino is at http://www.arduino.cc

My strange blog is at http://engineerzero.wordpress.com

I don’t know why the Arduino board looks square on Youtube.

Filed under: arduino — by adafruit, posted January 28, 2011 at 11:23 am


Arduino + Processing = Channels

Channels is a physical computing project by Alvin Chang, Ginny Hung and Suzanne Kirkpatrick. It’s built around Arduino + Processing, and was featured in the ITP 2010 Winter show. The team writes:

“Channels” is a full-body immersion installation in which you can navigate through a virtual water scene by physically interacting with tanks of water. Sit in a boat and organically control your virtual environment with natural gestures — paddle, row, and float your way through space and time.

The physical interface for ‘Channels’ — a boat and water — allows you to actually move through virtual 3D space, while paddling in real water. You can change your direction the same way you would in a real boat, by paddling more on one side than the other, or by paddling in reverse. You can slow down the same way, as well.

To detect the speed of water in the buckets, we used two flex sensor strips with half of a plastic spoon attached to the end of the strip.  This allowed us to measure the movement of water. While this worked for our purposes, it probably wouldn’t work as a flow meter, which is another option we looked at.

More documentation and Processing code at the website.

Filed under: arduino,art — by johngineer, posted at 11:17 am


PART FINDER FRIDAY – Judco SPST

Judco

Pt 10744

PART FINDER FRIDAY – Judco SPST. A maker in the forums was looking for a ‘alternating action switch’ – one that acts like a button but is on or off. These are familiar to people with old PC’s or game consoles, that big button in front that would shut the whole machine down. Problem is most of the time the buttons are huge and he wanted a smaller one. We had the same desire when we make the Wave Bubble, and the part we found then is probably the best thing out there: a Judco SPST (there is also an SPDT version). These are good for 300mA @ 12V which makes them a nice clicky power button for your projects! Of course, its also in the adafruit Eagle library.

You can only find yourself if you’re lost, the PART FINDER can help you.

Filed under: EE,maker business — Tags: , — by adafruit, posted at 10:43 am


THE EGO BOX

Ego-Box-Intro

THE EGO BOX, Electro Bob writes -

If you have a blog or any other kind of website then this is for you. It’s a little box that connects to the internet and displays how many visits you have on your website. It’s designed to work independently of your computer, connecting directly to the internet via your router. Mine even steals power from one of the routers USB ports.

Filed under: EE — by adafruit, posted at 9:01 am


Easy-to-use, flexible data-logger sketch optimized for battery life

Datalogshield Lrg

Easy-to-use, flexible data-logger sketch optimized for battery life. toddh writes -

I have developed an easy-to-use, flexible sketch for use with Adafruit’s Logger Shield (project page, or buy one here).

Features:

  • Optimised for battery life by utilising the ATmega’s power down sleep mode. This extends battery life by many times… I can now run my data logger on a single 9V NiMH battery and keep it topped up with a solar panel.
  • Any number of analog pins
  • Any time step
  • Provides for sensor calibration using a simple linear model (i.e. to convert from analogRead value to whatever you want)

You can download it here. It currently does not handle digital inputs, but this would be easy to change. Please let me know if you use it and/or can think of any improvements. Enjoy!

Filed under: arduino — by adafruit, posted at 8:48 am


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