Try Adafruit's new iPhone & iPad app for makers!
Circuit Playground! "Incredibly handy for anyone working in electronics. Perfect for engineers and non-engineers alike."
Looking for engineers, makers and the builders of dreams?
Try our Adafruit job boards.
Join our weekly Adafruit
SHOW-AND-TELL at 9:30pm ET every Saturday night! Then at 10pm,
ASK-AN-ENGINEER with
Ladyada and the Adafruit team!
Sorry, the comment form is closed at this time.
And when will this be in the Adafruit store? lol j/k. That looks like an immense amount of fun.
Comment by Jim Lovell — October 15, 2010 @ 8:48 pm
Too bad that isn’t something coming to the Adafruit store. That looks to be a lot of fun. I’d sure like to play with it. Very neat.
Comment by Jim Lovell — October 15, 2010 @ 8:50 pm
Its cool, but what’s with all the pitching?
Comment by bryon — October 15, 2010 @ 9:30 pm
The pitching to simulate g forces forward/aft of the cars acceleration/deceleration the pitch “washes out” slowly. This has been used in aircraft simulators since the 1970′s. In a closed environment you can’t tell the difference between lateral forces or pitch/roll ….gravity is your friend.
Comment by Jerry Jeffress — October 15, 2010 @ 10:50 pm
@byron–
The pitching movements are part of delivering the proper acceleration vector to the driver to simulate what he would feel in a real car. Since the simulator isn’t actually accelerating forward, it creates the push-you-into-your-seat feeling by tilting up. Each of the bucking-bronco movements represents the clutching and gear-shifting of a real F1 car.
The same technique is used in aviation full-motion simulators; While I’ve never been in one of those, I *have* flown a USAF KC-135 sim with full-vision *without* full-motion. It’s cheaper, and for the smooth coordinated flight of a big-assed tanker plane almost as good. But too much maneuvering while taxing on the ground tended to make me sim-sick.
Comment by Maggie Leber (@MaggieL) — October 16, 2010 @ 10:19 am
Those hydraulics must have been crazy-expensive to be that responsive and quiet.
Comment by eil — October 16, 2010 @ 2:06 pm
"In a closed environment you can’t tell the difference between lateral forces or pitch/roll ….gravity is your friend."
Except gravity is limited by 1g
. You could see several times that in a Formula 1 car.
Comment by Justin Mitchell — October 20, 2010 @ 8:37 pm